UI Toolkit
Focus & Navigation
First-class keyboard and gamepad navigation for UI Toolkit. Auto-focus maps, directional input, and visual indicators that make your UI controller-ready from the start
Built by Krooked. Coming to the Unity Asset Store
Controller-Ready UI
UI Toolkit's built-in navigation is a starting point. Focus & Navigation adds the polish — spatial inference, focus rings, mixed-input handling — that turns a usable menu into a great one
Every Player, Every Input
Navigate with anything. Your UI should not care whether the player brought a gamepad or a keyboard
Auto Focus Maps
Spatial inference figures out what's up, down, left, right — so you don't hand-wire every button to its neighbors
Gamepad Native
Works with Unity's Input System out of the box. D-pad, sticks, face buttons — all mapped sensibly
Directional Nav
Move focus with arrow keys or sticks. Custom overrides when geometry fools the auto-mapper
Focus Indicators
Visible, consistent focus rings you can theme. Players always know where they are
Mixed Input
Seamlessly blend mouse, keyboard, and gamepad. Hover to move focus, click to commit — whichever the player prefers
Unity Asset Store
Add the package, tag your focusable elements, done. No more 150-line custom navigation scripts
Coming To The Asset Store
Focus & Navigation is in active development. Want early access or have feature requests? Reach out