UI Toolkit: Responsive Layout — KrookedLilly
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In Development

UI Toolkit

Responsive Layout

Breakpoints, adaptive grids, and resolution-aware containers for UI Toolkit. Build one UI, ship every aspect ratio — phone to ultrawide

Built by Krooked. Coming to the Unity Asset Store

Unity Asset
Multi-Device
Preview Coming Soon
What it does

Layouts That Fit

Ship a single UI that adapts. Breakpoints collapse columns, orientation flips stacks, safe areas get respected — all without writing platform-specific branches

Features

Responsive, Actually

The building blocks you need to ship UI that works everywhere

Breakpoints

Mobile, tablet, desktop, ultrawide — define the ones you need and UI Toolkit adapts automatically

Adaptive Grids

Fluid grids that reflow columns, gaps, and item counts based on container width. No manual media queries

Orientation Handling

Portrait and landscape layouts wired up cleanly. Swap panels, stack sections, nothing breaks

Safe Areas

Notches, punch-holes, gesture bars — respected automatically on mobile. Your UI doesn't need to know about the hardware

Preview Modes

Test every breakpoint from the editor. Flip between device presets without running the game

Unity Asset Store

Drop it in, define your breakpoints, and your existing UI becomes responsive. No rewrites

Coming To The Asset Store

Responsive Layout is in active development. Want early access or have feature requests? Reach out

A husband-and-wife duo making games, apps, and whatever else we feel like

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