UI Toolkit: Screen Manager — KrookedLilly
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UI Toolkit

Screen Manager

Opinionated screen navigation for Unity's UI Toolkit. Push, pop, and replace screens with a real stack — transitions, lifecycle hooks, and back behavior included

Built by Krooked. Coming to the Unity Asset Store

Unity Asset
UI Toolkit
UI Toolkit: Screen Manager — Opinionated Screen Navigation For Unity
What it does

Screens, Done Right

UI Toolkit gives you the primitives. Screen Manager gives you the workflow — a stack-based navigator with transitions, lifecycle events, and modal layers so your UI has actual structure

Features

Built For Real UI

Everything you'd build yourself eventually — already built, already tested

Navigation Stacks

Push, pop, and replace screens with a stack API that feels obvious. Back behavior just works

Transitions

Slide, fade, or write your own. Transitions compose cleanly and clean up after themselves

Lifecycle Hooks

OnShow, OnHide, OnFocus, OnBlur — everything you need to load, save, and pause at the right moments

UI Toolkit Native

Built on UI Toolkit, not a wrapper around it. No hidden GameObjects, no weird hybrid setups

Zero Allocations

Pooled instances and reused elements mean smooth screen changes without GC spikes

Unity Asset Store

Drop it into your project, point it at your UXML assets, and start shipping screens in minutes

Coming To The Asset Store

Screen Manager is in active development. Want early access or have feature requests? Reach out

A husband-and-wife duo making games, apps, and whatever else we feel like

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© 2026 KrookedLilly. Made with mayhem and caffeine